PATCH NOTES 3.0.5
10th February 2024
Hotfix V
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More stability changes to reduce crashes and improve overall performance.
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Reduced dimensional rifts speed increase (1 > 0.75).
PATCH NOTES 3.0.4
3rd February 2024
Hotfix IV
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Stability changes to reduce crashes and improve overall performance.
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Fixed a bug with rage vessel.
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Fixed a bug that prevented some sound effects being affected by the sound volume.
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Redesign a little the pause volume sliders for better usability.
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Antaro: Now the skill notification will properly show up like similar skills.
PATCH NOTES 3.0.3
2nd February 2024
Hotfix III
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More memory management improvements.
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Dimensional rift occurrences have been reduced, now significantly boosting speed and increasing the spawn rate of aristocrats, chests, powerups, eggs, donuts, and other rifts by 10% per rift.
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Added volume sliders in both settings and the pause menu.
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Fixed a bug that caused some aristocrats to levitate.
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Adjusted Maelstrom colliders to be less lenient.
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Vetrece: Updated the skill name counter for more accurate reflection of skill behavior.
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X-P3R1M3NT: Fixed a bug related to rage vessel.
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X-K4L31D0: Cooldown increased (30/18 > 60/30) to accommodate the dimensional rift changes.
PATCH NOTES 3.0.2
29th January 2024
Hotfix II
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Enhanced memory management for improved game performance.
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Reduced the number of fireworks in Wind Valley (and changed default world) to prevent crashes on some devices.
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Added a new setting to the highscore indicator toggle to display the global highscore, rather than the current dragon's score.
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Added a new toggle in settings for the power-up timer indicator.
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Added a new toggle in settings to control the size of the secondary power-up button.
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Now the nest auxiliary popup toggle affects more popups.
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Replaced the flashy egg animations in slot indicators with a new "jumpy" egg animation, signaling when an egg is ready to hatch in the nest.
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Fixed a bug regarding dragon heart related quests.
PATCH NOTES 3.0.1
27th January 2024
Hotfix
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Reverted some internal changes and updates of the engine to increase stability and performance.
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Fixed a bug where treasure chests would dissappear when playing in Draco Dwarf Galaxy or Synthonia after using the Psychic Spoon powerup.
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Fixed some translation and localization issues in settings.
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Fixed a bug where some companion skills were not storing the powerups.
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Fixed a bug where the highscore notification was being showed in every dimensional rift.
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Greatly improved performance in Draco Dwarf Galaxy.
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Metanix: Fixed a bug where the skill was not being activated.
PATCH NOTES 3.0.0
21st January 2024
New Year event
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New Year festivities come to Wind Valley, featuring three new themes for the world: Fireworks, Day, and Inferno.
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Six new dragons introduced.
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New egg: the Pyrotechnic Egg.
Gameplay
1. Experimental features
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Glide: In tap dragons, gliding can be enabled in settings. Tap and hold to initiate gliding.
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Rage Vessel: Hold dragons now channel player frustration, allowing for the destruction of towers upon holding your finger.
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Store Powerups: Dragons now have the option to store powerups upon collision. A button will appear to activate the powerup. If disabled, the powerup is consumed immediately, as in previous versions.
2. Camera
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Dynamic Zoom: The camera zooms out based on dragon speed, capped at the dragon eye powerup distance. It also pans left for better visibility.
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Enhanced consistency in camera shakes.
3. Improved clarity
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Enhanced visual effects for some powerups and their effects.
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Improved visual transitions of dimensional rifts, keeping the dragon at the top of the screen.
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Refined explosion visuals and clarity, ensuring the dragon remains visible.
4. Redesigned Gameplay UI
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Overhauled UI elements for better clarity and readability.
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Crown counter now displays obtained crowns alongside the counter.
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Added fading counters for mystery eggs and stellar donuts.
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Included a powerup timer.
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Implemented a skill cooldown timer on the skill button.
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Added a dimensional rift counter.
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Introduced primary and secondary stored powerup buttons, with a smaller button for active skills.
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The store powerup button repositions along with the pause button.
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Updated the metronome for music-related skills.
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Highscores now display current dragon highscore instead of the global one.
5. Towers
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Increased active tower pairs from 5 to 7, ensuring towers are pre-spawned at high speeds.
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Redesigned tower destruction effects: effects now span the entire tower instead of just the collision point.
6. Powerups
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Standardized incremental speed effects across all control types.
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Gradualized changes in dragon scale due to powerups.
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Dragonheart: Now up to 3 dragon hearts can be held simultaneously.
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Suspicious Mushroom: Makes the dragon bigger (from x3.5 to x4), and the final explosion doesn’t occlude the dragon.
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Fairy Dust: Reduces dragon size more (from x0.5 to x0.25).
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Dragon Eye: Now pans the camera for increased visibility.
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Dragon Chilli: Improved collision detection.
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Thundercloud: Added extra visual effect, and final explosion doesn’t occlude the dragon.
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Sands of Time: Active time reduced (from 8 to 6 seconds), effectively 16 to 12 seconds due to time halving.
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Cosmic Stars: Increased star frequency (from 2 to 3), no longer destroys other powerups.
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Lucky Charm: No changes.
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Psychic Spoon: Now attracts chests, eggs, and donuts, with increased visual effect radius.
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Magic Snowflake: Gradual speed loss, ending with a frost nova affecting towers.
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Spooky Ghost: No longer occludes the dragon behind certain towers.
7. Dimensional Rifts
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Overhauled visuals.
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Changed speed effect to add flat horizontal velocity instead of a multiplicative effect.
8. Balance
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Widened the gaps in worlds with moving towers to prevent tower limit issues.
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Reduced the appearance of Christmas and Halloween chests.
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Adjusted Maelstrom colliders (slightly less generous than before).
General
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The egg summary screen can now be accessed with a minimum of 2 eggs, reduced from the previous requirement of 5.
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Localization improvements.
Home
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Added a "Hide UI" button on the home screen for an unobstructed view of the game backgrounds.
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Relocated the "How To Play" section to a dedicated button on the home screen for easier access. This section now also includes information about Shiny Donuts.
Nest
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Slot indicators now display the current egg along with its progress.
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Removed certain animations to enhance responsiveness.
Dragon selection
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Introduced additional filters: alphabetical (Z to A) and by release date (oldest to newest).
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Added letter indicators for easier navigation when using the alphabetical filter.
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Decreased the size of dragon selection buttons, increasing the number of visible dragons from 6 to 8.
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Removed scrollbar animations to enhance responsiveness.
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Reduced the size of visual indicators.
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Lowered the opacity of text indicators, except for the selected slot which retains full opacity.
Store
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Introduced a new seasonal egg.
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Reset the availability of x2 offers.
Postgame
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Added rift counter to the sharing score picture.
Settings
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Redesigned the settings UI to be more modular, facilitating easier implementation of new features and toggles in the future.
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Introduced an option in settings to randomize dragons after each game.
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Added a toggle to show/hide the "How To Play" button on the home screen.
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Included toggles for experimental options.
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Introduced Stellar Donuts 🍩.
Bugfixes
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Fixed an issue where the background did not properly accelerate in sync with the dragon under certain conditions.
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Resolved a bug that prevented players from reaching the correct world after taking a dimensional rift.
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Addressed an issue causing players to get stuck on the revive screen when attempting to revive without available ads.
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Corrected a bug affecting the proper storage of quest completion statuses.
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Fixed a problem where high scores were not being recorded correctly.
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Resolved a scaling issue with dragon tails not adjusting correctly when under the influence of scaling power-ups.
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Eliminated a bug where remnants of towers from previous worlds were visible after passing through a dimensional rift.
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Addressed particle sorting issues on some maps.
Dragon changes
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Malevol: Enhanced charge and reduced cooldown from 15/9 to 12/4.
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Rudfulf: Corrected a bug where the chance for finding Christmas gifts was miscalculated. Players should now find more Christmas gifts.
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Kimbaza: Fixed a bug affecting the calculation of Halloween gift chances. Players should now find more Halloween gifts.
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Xet Xet: Updated skill visuals.
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Xexarga: Updated skill visuals.
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Fiamal: Improved skill collision detection.
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Laiseros: Improved skill collision detection.
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Rakles: Addressed a bug related to dragon scoring.
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Oad Oad & Daquerudo: Swapped skills.
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Boo Loo: Updated its shiny colors.